Reference
Commands
General
Chat / Messaging
Vehicle
Information
Group
Services
Jail
Police
Civilian
Fishing
Animations
Houses

Donate
News
Online CnR Map
Frequently Asked Questions
Game Help
Server Rules
Screenshots
Admins
Players
Player Stats
Forums
Detailed Radar Mod
Downloads
Links
Banned?
Contact
Search

Visit our Affiliates






Police Commands

/freeze [nick/id]
(/pullover, /fr, /pu, /stop)
Asks a suspect to pullover / freeze / pay a ticket / surrender ect... (depending on situation)

/visualcontact [nick/id]
(/vcontact, /vc)
Reports visual contact with a suspect. The suspects wanted level will not be able to drop for a certain time after visual contact is established.

/report [nick/id] [crime]
(/rp)
Reports criminal activity. The players wanted level will be increased. You may only report players for committing serious crimes (See The Rules). Use /clr to cancel your last criminal activity report in case of accident reports. You can use 10-Codes and / or Quick Strings in your crime report.

/cancellastreport
(/clr)
Cancels your last criminal activity report and returns the reported players wanted level to it's previous state. Use this for accidental crime reports or when a suspect obeys your commands after a report.

/ticket [nick/id]
(/tk)
Issues a ticket to the specified player, or closest suspect if no player is specified. Tickets can only be issued to suspects who aren't wanted (not innocent and no warrant), and allow suspects to reduce their wanted level by paying. You must remain close to the suspect to collect the ticket.

/arrest [nick/id]
(a , A, /ar)
Arrests the specified player, or closest wanted suspect if no player is specified. The player must be wanted (warrant issued) to be arrested.

/backup [message]
(/bk)
Requests Police Backup at your current location. Also sends an optional message to all police officers. Officers requesting backup are purple on the mini-map. You can use 10-Codes and / or Quick Strings in your message.

/calls
Displays a list of recent Backup Calls. Selecting a call will set a call checkpoint at that players location.

/respond [message]
(/res)
Responds to the last call (backup calls, 911 calls, crimes). This updates the Red Call Checkpoint on your radar and notifies other officers that you are on the way. You can use 10-Codes and / or Quick Strings in your message.

/copmsg (message)
(/cm)
Sends a message to all police officers. You can use 10-Codes and / or Quick Strings in your message.

/refill [weapon]
(/rf)
Displays a list of available refill weapons or refills the specified weapon. (Menu) The weapon will be given to you if you don't already own it. You must be inside a Police Department and have reached a certain rank to refill. More weapons are available as your rank increases.

/accept
(/ac)
Accepts a Bribe. You must have been offered a bribe before using this command.

/refuse
(/ref)
Refuses a Bribe and reports the player who offered you the bribe. You must have been offered a bribe before using this command.

/jaillist
(/jlist, /jl)
Displays a list of the players that are currently in jail.

/suspects
(/sus, /wanted)
Displays a list of all suspects.

/warrants
(/war, /warrant)
Displays a list of all wanted suspects. (Warrant Issued)

/mostwanted
(/mw, /most)
Displays a list of all most wanted suspects. (Wanted Level 10)

/mission
Attempt a mission at a Police Mission Checkpoint. See the Missions Page for more information.


Back To The Commands Page



Last Update: April 5th 2008

Copyright 2006 - 2008 The CrazyBob Empire
Come to the dark side, we have cookies.