What's New

December 14, 2011

Version 19.4

CnR C2 Version 19.4 is designed for SA-MP 0.3d. Please make sure you have the latest version of the SA-MP Client.

General

  • Removed vending machines
  • Removed K.A.C.C. fuels fence
  • Removed floating table and annoying chairs in the Regular Players Club
  • Added vehicles / delivery point / mission point to KACC Fuel Depot
  • Added open LS Mall shops (shops will be added in future updates)
  • Fixed the sit/death animation bug
  • Fixed the new phone colors from SA-MP 0.3d

Christmas Update

  • Added christmas trees all over the 3 cities
  • Added snow! (in certain areas)
  • Type /tree near a tree to get a gift. You can get small useless gifts, or regular gifts, it's random. You can visit each tree once per day.
  • Bots giving out gifts randomly*
  • Santa drops gift boxes at random locations around the city.* Find one and get a gift!
  • Added christmas truck delivery items
  • Added special Christmas pets, which you can only get from gifts. You can only receive a pet as a gift if you don't already have a pet, so you might want to ditch your current pet for the holidays.
  • Added a Soup Kitchen at every church for the poor & homeless.

* The frequency of random / dropped gifts will increase as december 25th gets closer.

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October 29, 2011

Version 19.3

CnR C2 Version 19.3 is designed for SA-MP 0.3c. Please make sure you have the latest version of the SA-MP Client.

This update includes the first features of the 2011 halloween update. More halloween features could be added over the next few days, so stay tuned. Be sure to wear your best costumes!

General:

  • /gunpoint animation (you must be holding a weapon)
  • All race challenges are FREE on tuesdays. (/challenge)
  • Bots play the lottery less
  • Fixed some bugs and issues

Halloween:

  • Added Trick or Treating at houses
  • Bots will be giving out random gifts!
  • Added special halloween pets that you can only get from gifts (Dracula, Frankenstein, Mummy, Ghost, Witch, Goblin, Monster, Skeleton)
  • Players can be possessed by demons, and have 12 hours to live
  • Possessed players can possess other players with /possess [nick/id] to increase their time to live
  • Possessed players can get an exorcism at any church

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August 31, 2011

Version 19.2

CnR C2 Version 19.2 is designed for SA-MP 0.3c. Please make sure you have the latest version of the SA-MP Client.

What's Changed:

  • Increased the amount of jurors for each appeal to 15 (was 10).
  • Fixed the fish records not displaying all fish (there are now 2 pages)
  • Fixed the "Fishing please wait..." textdraw (and some others) closing any open menu
  • Fixed the /fishsell bug where the menu would just disappear
  • Added a reduction to medical fees if you die in jail
  • Fixed some issues with medical fees
  • Fixed tax display issues (the wrong amount was displayed for storage tax).
  • I'd like to remind you all that tax rates have not changed since Version 18. The only change is that your stocks count towards your cash value. Tax rates increase and decrease with the prime rate.
  • Lowered the chance of the seamonster killing you even if you have fish
  • Modified Illegal Immigrant Delivery Missions: you will now only get "La Migra" (wanted) if you are within the city limits, AND a cop is in range. This means you could possibly avoid the cops and not get a warrant. You'll still get a minor crime upon delivery as usual.
  • As a reminder, the "cop range" is the range in which cops "see you" committing crimes. It is larger during the day (daylight hours) and smaller at night.
  • Fixed some other bugs and issues

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August 18, 2011

Version 19.1

CnR C2 Version 19.1 for SA-MP 0.3c is now on the servers. Please make sure you have the latest version of the SA-MP Client.

What's new / changed in version 19.1:

  • Fixed issues with debt (which particularly affected people who have textdraws off)
  • Reset everyone's debt to 0$
  • Added your debt (if you have any) to the money info textdraw (/$i)
  • Lowered medical fees a bit
  • Made houses get dirtier faster
  • Fixed an issue with delivering newspapers to houses right after a city start
  • Added a mid screen message with your fish catch
  • Added an option in /settings to disable the fish catch mid screen message
  • Added /pole (or /rod) to take out or put away your fishing rod quickly.
  • Added /crowbar to take out or put away your crowbar quickly.

Extra Info...

Medical Fees

How medical fees are calculated:

  • Base medical fee rate (lower for cops, higher for civilians), adjusted by the prime rate (higher prime rate = lower medical fees, lower prime rate = higher medical fees)
  • Each day you have been alive since your last death reduces the rate by a tiny amount.
  • Each kill since your last death (except valid hit kills for hitmen) increases the rate by a tiny amount.
  • The result is the percentage of your total cash value (cash + bank + stocks + house storage) that you will pay, up to a certain maximum percentage / amount.
  • There is a minimum amount to pay even if you are poor.
  • Since it's always a percentage (< 50%), you cannot be zero'd. Because medical fees cannot be paid from your stocks, it is possible to go into debt however.
  • Storage value also includes all other items in your storage, except clothes (for now).
  • Having a pimp gives you a reduction on medical fees.
  • If the church likes you enough, there is a chance they will pay your medical fees.
  • The state pays your medical fees on your cnr birthdays.

Life Insurance

  • Life insurance is more expensive since medical fees are more expensive.
  • There is a small daily life insurance fee, based on your total value.
  • Bank Interest And Bank Insurance

    • The bank interest rate fluctuates with the prime rate.
    • The bank insurance rate is fixed for now.
    • Bank interest and bank insurance are now done at the same time, so you can see how much you're receiving and how much you're paying.
    • Bank interest and bank insurance are paid every 2 gamedays.

    Debt

    • Failure to pay medical fees, bail after death in jail, or taxes, will result in you being in debt.
    • Your outstanding debt will be applied to your next tax bill.
    • If you keep a debt for 2 game days in a row, one of your houses will automatically be sold to cover your debt (if you own any). You will receive the difference from the house sale.
    • You can check if you are in debt with the /moneyinfo command (/$i).
    • Debt usually results from being very poor, or owning high value properties and not having the funds to cover the property tax, or having all your funds tied up in stocks.

    Fishing

    • The fishing was changed to make it more interactive, and less "press button - receive fish". The total time you wait (even without a fishing rod) is actually lower than the old system, meaning you can fish more.
    • As I said on the what's new page, you can buy a fishing rod at any bait shop. The fishing rod is a clothes/accessories item, so it will be in your clothes inventory after you purchase it.
    • You can own multiple fishing rods, and you can sell fishing rods to other players just like other clothes items.
    • Holding (not just owning) your fishing rod will increase your chance of catching something while fishing, and will lower the time you wait (both waiting while fishing and in between /fish usage)
    • You can use /clotheswear to take out or remove your fishing pole, or the new /rod or /pole commands.
    • You can disable the mid screen "Your Catch: [insert catch here]" message in /settings

    Fish Slap / Fish Eat

    • The amount of health / damage from fish slapping or fish eating used to be based only on the size of the fish compared to the max size for that type of fish. So a 4.5 lb trout could have been the same health as a 750lb shark.
    • It's now also based on general fish size, so the biggest fish will give the most health/damage.
    • There's also a new multiplier for each type of fish for fishslap, so some fish cause more damage than others (like the Piranha always has). You get to figure out which cause the most damage!

    New Houses!

    • You've all seen the new houses in Las Venturas (visit Whitewood Estates if you haven't), but there's also new houses in SF and LS.
    • In SF, you will find the new houses in Financial (near downtown). These are nice 1 and 2 level townhouses with car save, so check them out!
    • In LS, there are a few new houses on admin hill (mostly on the west end), and a few new houses in the El Corona ghetto.
    • The new houses are now on the Online House Map (minus the exterior pictures).

    Jail Appeals

    • You must have a sentence time of 1:30 or higher to appeal.
    • You cannot appeal if you have committed murder since your last jail release.
    • Your last crimes are cleared when you bail out of jail or are paroled, not when you escape.
    • Jury members are picked at random, from law enforcement agents and innocent civilians.
    • Jury members get 5000$ for voting, no matter what their vote is. So vote people!

    New Race Challenges

    • There are new race challenges, so go do them!

    House related missions

    • House delivery missions add money to the house's storage
    • House maid missions are paid from the house's storage (except the bonus), if there's enough. If not, you are paid by umm, the maid agency I guess.
    • Paperboy deliveries also take a small amount from the house storage, if there's enough.
    • The only way you can prevent maids from cleaning your house is by keeping it clean yourself.

    hurch Robbery

    • In case it's not clear, the church robbery is like a store holdup: you can leave the checkpoint at anytime to end the robbery, and you will receive the money you have collected until then.
    • The Church frowns upon church robberies.

    Flower Missions

    • Cops can now do flower missions
    • The flower mission can be started at any church

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August 14th 2011

Version 19

CnR C2 Version 19 is designed for SA-MP 0.3c. Please make sure you have the latest version of the SA-MP Client.

New Locations:

  • Added vv2v's House
  • Added JRN's Del Boca Vista
  • Added The Observatory Mansion in LS
  • Added Woozie's Private Club In SF (Chinatown)
  • Added The SA-MP Office Tower in Downtown LS
  • New Residential Development in LV

New Robbery Locations:

  • San Fierro Drug Factory
  • Woozie's Private Club (SF)
  • Jizzy's Pleasure Domes (SF)
  • Observatory Mansion (LS)
  • SA-MP Office Tower (LS)

Missions:

  • Added Airport Robbery Mission (Requires a truck or van)
  • Added Illegal Immigrant Delivery Mission - Pickup and delivery illegal immigrants
  • Added Sexual Encounter Mission - Have 5 sexual encounters with different players
  • Added Pickpocket Mission - Rob 10000$ from different players
  • Added Paperboy Mission - Deliver Newspapers to owned houses
  • Holdup missions changed to 3 stores robbed in 7 game hours.
  • Sexual Encounter missions can be started in Sex Shops.
  • Flower delivery missions can be started at Churches.
  • Added mission checkpoints to the GPS

House Cleaning / House Maid Job:

  • Houses get dirtier with each visit / each gameweek
  • You can see how clean/dirty your house is in your House Stats
  • You can clean your own house
  • If a house is not fully clean, other players can clean it as a house maid (option on the house checkpoint menu)
  • You make money for house maid jobs

Fishing / Fish:

  • Redid the fishing system, you now wait while fishing (reeling in your line) and lowered the general wait time
  • Added new fish types
  • Added a fishing rod clothes item, which you can purchase at any bait shop
  • Holding a fishing rod (/clotheswear) while fishing will reduce your fishing time and increase your chance of catching a fish
  • Health gained from eating fish has been changed
  • Health lost from fish slaps has been changed
  • Removed the fish slap "jump" animation

Church Of CnR:

  • Added checkpoints at all the Churches
  • Pray, and a miracle may occur
  • Confess your sins to the church
  • Donate your in-game money to the church!
  • If the church likes you, they might pay your medical fees
  • You can rob the church within the current city

Jail Sentence Appeal:

  • Type /appeal in jail to appeal your sentence
  • You will be asked to plead your case in a short message which the jurors will see
  • 10 Random players (including bots) are selected as jurors, and get to decide your fate
  • You cannot appeal your sentence if your crimes were violent (murder)

Mechanic:

  • Added a time delay for mechanics repairing other players vehicles
  • Mechanics can no longer sell their services while standing on a vehicle (car surfing)
  • Your hood will stay open while purchasing wheels or a color change

Pets:

  • Added a lot of new pets (75 in total)
  • Added "baby" to pet names for any young pets
  • Cops can pet fight
  • Lowered the amount a pet grows from eating a bit

Medical Fees:

  • Increased medical fees
  • Your days alive between deaths will lower your medical fees
  • Your amount of kills between deaths will increase your medical fees
  • 10% rebate on medical fees if your pimp is paying for you
  • Increased life insurance price
  • Daily life insurance fees
  • Please note that all these fees will most likely be adjusted

Race Challenges:

  • Reset race challenge global records
  • New Race challenges:
    • LV Fly-by (Air)
    • San Fierro Bay (Boat)
    • San Fierro Bridges (Land)
    • San Fierro Fly-by (Air)
    • Farm Road (Land)
    • LS Heli Tour (Air)
    • North LS Circuit (Land)
    • Boat Ride (Boat)

Bank:

  • Lowered bank interest rates
  • Lowered bank insurance fees
  • Bank insurance is now paid every 2 days at the same time as interest is added

Other:

  • You can now own 15 more clothes items, for a total of 35.
  • Added 84 new houses (some in each city)
  • All enter/exit/teleport checkpoints (except houses) have been replaced by a yellow arrow, like in Single Player
  • Added two (2) new bait shops, near Montgomery and in Flint County.
  • Lowered the wait time between service offers to different players
  • Added a textdraw at the car sell cranes with your current vehicle damage and sell price
  • Added a Crowbar clothes item, which you can purchase at any Truck Stop or at Zero RC
  • Holding your Crowbar (/clotheswear) will lower your robbery time (robberies & holdups) and increase your chance of a successful robbery
  • Any Crowbars you own will be removed when you are sent to jail
  • Any Fishing Rods you own will be removed when you are sent to jail, if you do not have a valid fishing permit
  • Added a message to tell you which items have been removed when you are sent to jail
  • Your last crimes list (/crimes) is saved when you quit the server
  • Your last crimes list (/crimes) is cleared when you bail out of jail
  • Increased prices for the Drug Dealer Bots
  • Increased the price you receive for selling fresh drugs at drug refill points
  • You will not receive calls for your services while on a mission
  • Added some features to prevent cop report abuse
  • Fixed the PM sound for pms from a different player
  • Fixed some health tracking/saving issues
  • Playing dice is now legal in city hall
  • Added a "Paused" label for paused players
  • Fixed vehicle lights not staying on when you exited a vehicle
  • Added /prules (Police Rules)
  • Lowered the amount received from Stock Splits and modified the stock markets a bit
  • Adjusted some of the truck delivery positions
  • Added more out of town vehicles and more boats
  • Lowered the cop arrest radius inside interiors
  • Added gate objects around city hall entrances to block vehicles
  • Added some new money rush spots
  • The value of your shares is now taken into account for medical fees and taxes
  • Added a chance of no crime for /rob on a civilian for the pickpocket skill
  • Fixed other bugs / issues

What Is Reset?:

  • Race Challenge Records (Global, not your personal records)
  • Pets
  • House Pets
  • Shares / Stock Market
  • Your House storage money has been lowered to a max of 500k$
  • Your money & bank money has been lowered to pay for version 19 tax!

Some notes:

  • The new houses & race challenges are not currently on the Online Maps. They will be added soon.
  • More detailed information about all the new features will be added to the website soon

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May 14, 2011

Version 18

CnR C2 Version 18 is designed for SA-MP 0.3c. Please make sure you have the latest version of the SA-MP Client.

New Server IPs!
Server 1: 50.7.7.131:7788
Server 2: 50.7.7.132:7788

Mechanic:

  • Added a new Skill, Mechanic
  • A Mechanic can sell vehicle repairs, vehicle color changes, mods and wheels to other players
  • /mechanic to call for a Mechanic
  • /mechanic On Foot as a Mechanic to offer your services to another player
  • /prices to change your prices (Mechanic)
  • For Mods and Wheels, players will pay your price + price of parts
  • /calls to view recent Mechanic calls (Mechanic)
  • /vehrepair to repair your vehicle (outside your vehicle) (Mechanic)

New Skins:

  • Added all the unused skins (except the special skins)
  • Food vendors now spawn at random spawns and can pick a skill
  • Food vendors can change their skill

Driver:

  • Any innocent civilian can go on duty as a driver in a driver vehicle
  • There is no carjacking protection, so be careful!
  • You can also purchase a Driver Upgrade from a Xoomer and go on duty in any multiseat vehicle
  • /driver [fare] to go on duty as a Driver
  • /dcalls to view recent Driver calls (On duty as a driver)
  • Removed Driver as a skill. (Any civilian can be a driver now)

Public Transportation:

  • Added Bot Bus Drivers and bus routes
  • 2 bus routes per city, inner route and outer route
  • Multiple buses on each route
  • Buses are drivers on duty (pay x$/10 game minutes)
  • Increased tax credits for using public transportation

Other:

  • Added Clothes Industries Shares to the stock market
  • Fixed some issues with mid screen messages for similar events
  • Increased house sale max price
  • The gender you set in /settings now saves. You can chose to use this saved gender or the class default gender.
  • Fixed some other bugs and issues
  • More socialism! All money holds (cash, bank, house storage) above 5 million $ were reduced to 5 million $
  • This will help pay the Bot bus drivers, thank you!

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March 16, 2011

Version 17.1

CnR C2 Version 17.1 is designed for SA-MP 0.3c. Please make sure you have the latest version of the SA-MP Client.

Notes:

  • /clothesinv or /cinv command to see your clothes inventory.
  • /clothesinfo or /cinfo command to see what clothes another player is wearing. Use /clothesinfo (nick/id) or /clothesinfo for the closest player in range.
  • Added mobile phones as clothes/accessories items sold in shops.
  • You receive a free phone once you have 100 hours played for a city.
  • An automatic phone animation is done when you send or receive a private message and are holding a phone (and no weapons). You can turn this off in /settings
  • Fixed other bugs

There are also special clothing items that nobody has yet, and more of these have been and are being added regularly (even in between updates).

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February 27, 2011

Version 17

CnR C2 Version 17 is designed for SA-MP 0.3c. Please make sure you have the latest version of the SA-MP Client.

Clothes and Accessories:

  • Buy and wear clothes and accessories!
  • The clothes and barber shops are open for business!
  • You can carry up to 20 items of clothing
  • You can wear up to 5 items of clothing at a time
  • You will get to preview items at the store before buying them
  • Item inventories for each store are different each week, and quantities are limited!
  • Some items are only sold at certain stores
  • There are special clothing items that you will automatically receive after completing certain (secret) tasks
  • You can sell clothes back to stores, which are added to their inventories
  • You can store 20 items of clothing house storage
  • /clothes Clothes Main menu, to manage your clothes and accessories
  • /clotheswear Wear Clothes
  • /clothesremove Remove Clothes
  • /clothesdiscard Discard an Item (You will no longer own the item)
  • /clothespos Adjust positions/rotations/scale of clothes you are wearing
  • /clothesprices Set Your Clothes For Sale to other players
  • All these commands are available from the /clothes Menu
  • /clothessell [nick/id] Offer To Sell Clothes To Someone (Just an Ad really)
  • /clothesbuy [nick/id] Buy Clothes From Another Player
  • Clothes Sales Permit, which gives you a 10% discount at clothes shops, and removes clothes sales tax to other players

FAQ:

  • Added a /faq command with some frequently asked questions. This is mostly for new players, so let them know that it exists!

City Hall:

  • City Hall is now a weapon free area!
  • If you have a hit contract on you and you enter City Hall, you will be automatically kicked out after 2 minutes

Other:

  • Clothes and Barber shops added to courier and mission locations
  • Clothes and Barber shops added to holdup locations
  • Lots of other small / unnoticeable fixes

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December 21, 2010

Version 16.5

CnR C2 Version 16.5 is designed for SA-MP 0.3c. A new CnR update has been released, on Server #1 Only. This is the CnR Christmas Update, on a New Version of SA-MP. Since SA-MP 0.3c is still in Beta, this update will only be applied to Server #1 for now. You can expect it on Server #2 soon. For now, Server #2 will remain on SA-MP 0.3b. You cannot connect to a 0.3b server with 0.3c and vice versa.

General Script Changes

  • Fixed issues with the GPS arrows not appearing.
  • Added a minimum time between /fisheat
  • Added /lights, /trunk and /hood commands to control your vehicles Lights or Open the trunk or hood. (/boot and /bonnet for you weirdos? xD)
  • SA-MP 0.3c! (Thanks SA-MP Team)
  • Added a default /copmsg message, indicating your location and heading.
  • You can now use different weapons for driveby as a passenger, including: Pistol, Silenced Pistol, Shotgun, Tec9, Micro SMG, MP5, AK47, M4, Sniper Rifle

Christmas Features

  • Decorations
  • Christmas trees
  • Type /tree near any christmas tree to collect gifts.
  • The bots are making a list and checking it twice, they're going to find out who's naughty and who's nice. They're also giving out gifts randomly.
  • Admins are giving out gifts
  • Dec 24th: Santa has too many gifts, some of them are getting lost! Gifts from santa drop at random locations throughout the current city, find them before anyone else! If you're wondering where they are or what they look like, they're in easy to find locations, and you can't miss them. They only spawn within the current city. Thanks to xenex for helping to get all the random positions.

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October 25, 2010

Version 16.1

CnR C2 Version 16.1 is designed for SA-MP 0.3b. Please make sure you have the latest version of the SA-MP Client.

Notes:

  • Donating players can now use /vehcolor (color1) [color2] to change their vehicle color for 100$ ( http://www.crazybobs.net/donate.html )
  • Fixed the "birthday bug", where people were paying for their own birthday money and not receiving money from other players. Sorry to anyone affected by this, hopefully your next birthday will be better :P
  • Cops receive less cop work for arrests / tickets inside the police departments or city hall. This will make cop of the day more fair for non-camping cops.
  • Fixed a bug with the house market staying stuck high
  • You can no longer cancel a hit if you placed a hit on someone who already had a hit.
  • You can now own 2 life insurance policies
  • Medical fees for rich people have been reduced a tiny bit
  • Added a $lchat quickstring (Last person who said something in global chat)

Adjustments to the stock market:

  • All stocks have been reset (yes, you lost your shares again. boo-hoo)
  • The stock market values now change each hour from 7am to 7pm every gameday
  • No changes to the stock market values between 7pm and 7am
  • Stocks will now split when they reach their maximum value
  • Fixed some other bugs and exploits

Another feature added before version 16 which was never listed:

  • Redid the skydiving
  • There is now a parachute in the plane in case you don't have yours for some reason
  • Many more random spots (the skydiving spots change every gameday)

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October 2, 2010

Version 16

CnR C2 Version 16 is designed for SA-MP 0.3b. Please make sure you have the latest version of the SA-MP Client.

GPS / Pathfinding:

  • GPS System using Mr.X's pathfinding data (visit the online maps) to guide you to different locations
  • Arrows are displayed on the road showing you the suggested route to your destination
  • Select from almost all the important locations in San Andreas
  • The GPS is automatically set for any mission where you have to get to a specific location (you can turn this off)
  • You can set 5 custom locations which save with your life data
  • GPS Distances can be displayed in km/meters or in miles/feet
  • Use /gps for the main gps menu
  • The plant GPS is now /pgps
  • Other GPS commands (all accessible from the /gps menu): /gpshide /gpsresume /gpsclear /gpsset /gpsdest /gpssettings
  • Please help new players searching for places (like the car sell crane) by telling them to use /gps
  • You can find out more about the GPS and GPS Settings here.

Selling Permissions:

  • You can now control who you sell / don't sell to. (For skills who offer services)
  • You can use your "no sell" list in two ways: Not selling to people on the list OR Selling only to people on the list
  • Use /nosell to access the selling permissions main menu
  • Other commands (can all be accessed from the main menu): /noselllist /noselladd /noselldel /noselldelall /noselladdall
  • You can still do business with people you aren't selling to if you offer them services
  • Players on your list Do Not Save when they/you quit the server
  • You can also turn off calls for your services with /nocalls
  • This applies to: Items vendors, medics, arms dealers, food vendors, drug dealers, prostitutes and drivers
  • You can find out more about Selling Permissions on the forums here.

Bots:

  • The walking bots (prostitutes, drug dealers, ...) are back (gone since Version 15.5)
  • Three (3) new airplane bots who fly from airport to airport. Purchase tickets at the airport terminals and enter the checkpoint near the runway to board a plane. (added in Version 15.5)
  • Menus for the police department bots. Press MMB near them for the menu.
  • The bots now pick lotto numbers right before the lottery drawing, so they won't take your numbers

Driving / Flying Challenge Bots:

  • These bots will offer you a challenge. Place a bet, and try to keep up to them.
  • It's not a race! You just have to stay close enough to the bot. Your distance is displayed on your screen.
  • These bots have multiple random routes
  • You can also pay for a passenger ride
  • Driving bot near the SF Airport
  • Driving bot in Dillimore
  • Flying bot at the Verdant Meadows airfield (helicopter)

Stock Market:

  • With businesses coming, this expands upon the CnR economy system
  • Buy and sell shares of different business types
  • All real businesses throughout CnR/San Andreas
  • Markets fluctuate through real in game supply and demand factors (ex: purchases at 24/7 help the 24/7 market)
  • Visit City Hall or any Bank to access the stock market
  • /shares to see the shares you own
  • You can own up to 100000 shares of each company
  • Please note that the stock market is still being tested! Values / shares could be changed or lost at any time.
  • Buy low and sell high!

Hitman:

  • Text draw for listing hits
  • Clear message displayed mid-screen for cancelled hits for the closest hitman within 1km
  • Suicide deaths within range of a hitman now count as a completed hit
  • /cancelhit to cancel a hit you placed

Police:

  • Changed the police level colors a bit for better visibility (lighter blue)
  • Redid police refill. Visit the police bot and press MMB.
  • Cops now have refill credits to use on police refills. You get credits each gameday based on your rank, and also for arrests and for stopping robberies.
  • Vehicle Repair kit. Purchase at the police garage. To repair your vehicle, simply stop, exit the vehicle and type /vehrepair.
  • You can carry 1 vehicle repair kit. For police only.

Houses:

  • You are now taxed for any money taken from someone elses house. This includes co-owners.
  • People who breakin to a house can't be kicked out for 45 seconds. Robbing the house cancels this.
  • You can breakin to a house if anyone is inside, even if the owners aren't connected. (Unless the person inside broke in too)
  • A note for above, you still can't rob a house unless the owners (owner, co-owners) are connected
  • Lower wait time for house breakins, and even lower wait time if your breakin fails.

Other:

  • New money rush spots
  • Text chat for actions (like /wank /piss /wave ...) are now only displayed to players within a certain range if there are many players on the server. This is to reduce chat spam.
  • The chance of /fart explosions has been lowered. The more you /fart, the more your chances of exploding go down.
  • Increased medical fees and added an extra amount for rich people (yay socialism!)
  • Vehicles parked on/very close to entrances are now automatically respawned. If you want to keep your vehicle, don't block entrance checkpoints!
  • Increased the lotto numbers to 125
  • 50 new truck delivery locations
  • New delivery items
  • Cleared global race challenge records
  • Cleared all house storages
  • Version 16 tax for everyone! (Yes, everyone has only 50k$ Use /cry.)
  • Other fixes and adjustments.

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December, 2009

Version 15

CnR C2 Version 15 is designed for SA-MP 0.3. Please make sure you have the latest version of the SA-MP Client.

Houses:

  • If you place your house for sale, it can now be purchased while you are offline. If it's sold while you're not connected, you will receive the money the next time you spawn. This also applies when you lose your house for not having visited for 2 weeks. You have 2 weeks (real time) after the sale/loss of your house to claim the money or it is lost.
  • Added a new house stat for price purchased. If you purchased your house before this update, this will be "unknown".
  • Added house pet stats
  • Add house deliveries received stats
  • You can call for a house delivery to your house. You chose how much money to leave for the delivery.
  • Added a car save to many houses which didn't have one.
  • Added a few (181) new houses.
  • The Online House Map will be updated soon

Car Dealerships:

  • Each car dealership (6 of them) has certain vehicles for sale
  • You can buy out of town vehicles at car dealerships (cars not in the current city)
  • You can save out of town vehicles at your house if it has a car save point
  • You can always unlock a vehicle you purchased at a dealership, even if another player locks it
  • No crime for stealing a vehicle you purchased at a dealership.
  • Added tax credits for purchasing vehicles

Other:

  • Started adding christmas stuff!
  • Jail escape has been reworked, with a higher chance of successful escape and less chance of getting chained to your cell
  • Added /markets Command so you can see the current market/interest rates.
  • Money for birthday gifts is taken from your bank account first
  • Your drug tolerance (which goes up everytime you consume drugs) goes down each gameday
  • Added a new Law Enforcement Mission, "Domestic Disturbance". Visit the Police mission checkpoint.
  • Added a bonus for arrests and tickets collected during a Routine Patrol Law Enforcement mission.
  • Added pet stats for your current pet. Use the /pet menu or /petstats
  • Added minimum time between repairs at the garage checkpoints. This time is higher if you are wanted or have a hit placed on you.
  • You cannot use the garage repair checkpoints if you have a warrant and cops are close.
  • Added winter tires to all the cars.

Added since Version 14.1

  • Added the trashmaster to all cities, you can now do the Trash Collection mission in any city.
  • Added some more boats and vehicles
  • Replaced Deer Bait for drug plants with Plant Fertilizer. Fertilizer will make your plants grow faster, but deer will be more attracted to them.
  • You can only buy drugs from the drug refill points if you're a drug dealer. Other civilians can still buy items and sell fresh drugs, but cannot buy drugs at the refill point.
  • Car garages / Police garages now fully repair your vehicle and fix any popped tires.
  • House car save will save car colors and car mods
  • You can buy fighting styles at any city gym (1 gym per city). Fighting styles will save
  • New smoking action. Type /td with no quantity to free smoke. Then press the fire button to smoke 5 grams at a time. You can still use /td (qty) to smoke just once.
  • New drug info display text draw on the right of your screen when you take drugs.
  • New drinking action, press fire to drink.
  • New drunk animations
  • Cops can drive drunk
  • Crime report sounds for cops. What you hear is real information on a suspects vehicle.
  • Fixed the 10-codes for the in game cop radio. Some codes have been replaced, and the old ones have been moved.
  • Much lower chance of bad drugs
  • Lowered pet prices
  • Lowered pet training prices
  • Anyone with a pet can offer to /petfight even without pet training
  • Truck trailers
  • Trailer bonus for completing a delivery with a trailer
  • New vehicle types in each city (new vehicles are still being added, only a few have been added so far)
  • Lowered the distance from cops and time needed for your wanted level to go down
  • Smooth weather changes (sa-mp feature)
  • Lowered the chance of foggy/sandstorm weather
  • Changed the Cop Hotkey button to ticket before asking to pull over
  • You can now buy any type of delivery truck at a Xoomer garage checkpoint

Bots:

  • Train bots (5 trains)
  • Bots at the PDs
  • Bots at each city hall
  • Bots at each RPC
  • Prostitute bot in each city
  • Drug dealer bot in each city
  • Fisherman bot
  • Press the Look Behind Button (default = MMB) to interact with most of the NPCs or type /buy or /sex or /drugs
  • The bots will respond to many in-game actions

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July 5, 2009

Beta 14

Death / New Life System:

  • Death now results in automatic medical fees, and you will continue your current life
  • Medical fees are based on the CnR Prime rate, and decrease every day you stay alive between deaths
  • The only way to clear your current life and begin a new life is with /newlife
  • Pressing F4 no longer automatically starts a new life (you will continue your current life)
  • Quitting while dead or during class selection will no longer start a new life
  • Unfair deaths are still free
  • Death in jail is free, but you must complete your sentence.
  • If you die in jail and haven't killed anyone, you receive 1 free cell change on respawn
  • Life insurance covers medical fees, and lets you keep your weapons and gun permit on death
  • You can only carry 1 life insurance policy at a time
  • Those of you who currently have multiple life insurance policies will be able to keep them until they are used

Prostitutes:

  • Prostitution is now legal in all cities
  • Prostitution is now legal for cops
  • Prostitutes can dance for money. /dance 4 to dance for money as a Prostitute.
  • /strip [amount] to give money to a dancing prostitute
  • Other players automatically pay for prostitutes dancing in strip clubs or bars, every 10 game minutes
  • /dance 4 [amount] To set your stripping fee as a prostitute in a bar or strip club

Prostitutes / Pimps:

  • Prostitutes can now have a pimp
  • Any civilian skill (except prostitute) can be a pimp
  • Pimps receive a percentage of their prostitutes sex-related earnings
  • Pimps pay for their prostitutes medical fees
  • Pimps receive notifications when their prostitutes are arrested or attacked
  • A Prostitute can have 1 pimp. A Pimp can have multiple prostitutes.
  • Pimps are NOT saved when a player quits the server
  • /pimp (nick/id) [percentage] To offer to work for a pimp / be a pimp
  • /pimphelp For a complete list of pimp related commands

Kidnapper:

  • A Kidnappers name is no longer displayed for all players when someone is kidnapped
  • Added a kidnapping bonus for kidnapping people
  • Added a hideout bonus for reaching a hideout with kidnapped victims
  • Kidnappers can select a fake skill to display for other players
  • /fakeskill to select a fake display skill, Driver is default fake skill
  • If using driver as a fake display skill, a kidnapper can chose when to appear on or off duty in a driver vehicle (/driver)

New Missions:

  • House Delivery Mission. Deliver goods to someone's house. Similar to truck deliveries, but without the vehicle restrictions.
  • Store Robbery Mission. Complete 5 Holdups in 8 Game Hours. You select the locations to rob.
  • Flower Delivery Mission. Deliver flowers to 5 different players in 6 hours.
  • LV Lawn Mowing Mission. Visit the golf course with a lawn mower!
  • You can now complete the Food Delivery mission in a Pizzaboy
  • Mission checkpoints are displayed on your radar as a Flag Icon

Truck Deliveries:

  • You can now exit your truck during a delivery
  • Your delivery will be cancelled if your truck respawns or if you enter another vehicle
  • Added a selection list for pickup location
  • Further and special pickup locations give you a pickup bonus
  • Delivery items increase in value each time they are delivered
  • Delivery bonus is now adjusted by the CnR Prime Rate
  • Fixed a bug where $ / game minute was only charged every 3 game minutes

Other:

  • Added a Driver Upgrade to Xoomer Garage checkpoints. This lets Drivers (taxi) use any vehicle as a Driver vehicle.
  • You can buy a delivery truck at Xoomer garages in Bone County, Flint County, Angel Pine and El Quebrados.
  • Added a Boat Buying checkpoint in each city
  • Casino / Mint / CB House robbery cash is now based on the amount of players and cops online
  • Cops can carry donuts and eat them to refill their health
  • /donut To eat a donut
  • Removed /petrelease Command. You can still release your pet from the /pet menu
  • Hitmen can complete hits with scripted deaths (rape to death, fish slap to death, ...)
  • Added /fishsellall Command to sell all your fish
  • Cops can only Pet Slap wanted criminals (warrant)
  • 50% Chance of not being chained to your cell on failed escape even if a cop is in range
  • Changed Courier bonus
  • Added Bail to status display when in jail
  • Fish market adjustments (again)
  • The CnR Prime rate is now automatically adjusted based on taxes collected
  • Money Rushes are now at random times
  • Added new money rush points
  • Fixed Pet Age / Size bugs
  • Fixed Kidnapper hideout checkpoint conflicts
  • Fixed other bugs and typos

Do We Start New Lives?

  • No, your life has NOT been reset.
  • However, ALL house storages have been cleared.
  • Everyone's money has been limited to a maximum amount.
  • The amount of money you will be left with depends on if you own a house or not
  • You each get 1 free Skill Change
  • Race challenge records have been cleared.

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March 1, 2009

Beta 13

CnR Beta 13 is designed for SA-MP 0.2X. Please make sure you have the latest version of the SA-MP Client.

Workers of the Day:

  • New Workers of the day
  • Trucker of the day
  • Fisherman of the day
  • Best Player of the day
  • Worst Player of the day
  • You can now get multiple awards
  • Workers of the day are done at 11:30 pm
  • /wotd to see the last workers of the day

Personal Pets:

  • Carry a personal pet with you
  • Buy pets at 24/7
  • Pets can be transfered to and from your houses from the house pet menu
  • Pets will defend you from attackers (pets attack people who attack you)
  • /pet
  • /petcmds for Pet Commands (all commands accessible from /pet menu)
  • Pet slapping people. You lose your pet when you petslap someone with it.
  • Pet attacking people. Your pet must be trained to attack on command.
  • Pet fights. Your pet must be trained to attack on command, and can fight other pets
  • $pet quickstring
  • Added pets to /myinfo and /inventory

Hitmen:

  • Increased minimum hit fee to 10k$
  • Hitmen receive some money if a hit contract quits close to them
  • Fixed some issues with not getting hit money back for cancelled hits

Life Insurance:

  • Life insurance price now depends on prime rate.
  • Automatic life insurance, will automatically purchase life insurance when you die, if you have none and have enough money.
  • You can turn off automatic life insurance in /settings

Fishing:

  • New fish stuff, including 1 new fish you can keep.
  • Bonus fish of the day, with a minimum size
  • Fish prices (sell at 24/7) depend on supply / demand, and on the cnr prime rate.

Player Birthdays:

  • Stay alive 365 days and it's your birthday!
  • Receive gifts from other players
  • You cannot be attacked by other players on the day of your birthday

Total City Stats:

  • Total city stats can be seen on saturdays
  • /citystats for total city stats
  • City stats are automatically displayed at 11pm on saturdays

Other:

  • Item prices now depend on cnr prime rate. When the prime rate is higher, prices of goods are lower. (See pic below)
  • No bribing during robberies
  • Cops can corpse slap
  • You can mourn the last death even if the corpse isn't close to you
  • Cops below level 2 cannot receive bribes
  • Changed /spawn to /newlife to avoid confusion
  • Increased Money Rush bonus amount
  • Increased bail/ticket fees for most crimes
  • Split settings into game settings and text draw settings
  • New textdraw settings
  • You can no longer /login after having spawned, to prevent life loss.
  • All pickups have been redone, more pickups and new pickups.
  • You can use /arrest to continue police training.

PrimeRate

CnR Prime Rate

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November 16, 2008

Beta 12.5

CnR Beta 12.5 is designed for SA-MP 0.2.2 R3. Please make sure you have the latest version of the SA-MP Client. Click Here To Visit the SA-MP Website

Houses:

  • More houses! There are now twice as many houses, more than 1150 in all of San Andreas.
  • House Co-Owners. Each player can be co-owner of 8 houses.
  • /coowner (nick/id) [house] to give someone co-owner keys to your house.
  • /colist to List and Discard your co-owner keys.
  • House Renting. Owners can set a daily rent fee. Each player can rent 10 houses.
  • /rent to List and Cancel your rent contracts.
  • House Access Password.
  • House Storage Access Password.
  • House visitors can place items into storage, but cannot remove items or see inventory.
  • House Pets, which can be named and can protect your house from intruders.
  • House Stats.
  • Redid House Evaluation display, includes car save info and bank resell price.
  • You can set your house for sale. Your houses can then be purchased when you are online.
  • New house options (in /houses menu) for house visitors.
  • Redid house car save, works for co-owners and rent tenants.
  • Full time police officers get a 10% discount when purchasing houses from the bank.
  • /hotbox Inside Houses.

Visit the Houses Page for more detailed information on new house features.

Fishing:

  • Fish Cooler that lets you carry 10 more fish on you. A Fish Cooler can be purchased at any Pier or Bait Shop. You will have to pay for ice for your cooler every gameday.
  • /cooler to Discard your fish cooler. You will lose any fish that you cannot carry.
  • Fish Sales Permit, which allows you to sell fish to other players. You will have to pay daily fish sales permit fees.
  • /fishprices to set your fish prices, once you have a fish sales permit.
  • /fishsell [nick/id] to offer fish to another player, once you have a fish sales permit.
  • /fishbuy to purchase fish from another player.
  • /fishmsg (msg) to send a message to other fishermen (when fishing on a boat).

Text Draws:

  • Fixed OST and Menus staying stuck on screen.
  • New OST Option to set position. (Bottom of screen or Below Chat) For the below chat position, the screen resolution you select will move the OST down or up so that it doesn't overlap onto the chat box.

Select the closest to your resolution.

Deathmatch Stadium:

  • Fixed the deathmatch stadium exit
  • Free entrance to the deathmatch stadium on Fridays
  • Ammo used inside the deathmatch stadium will not count towards your current life. Your ammo will be reset when you exit or die.

Hunting:

  • Added a money bonus for hunting (killing deer and hippies).
  • Added a public deer trap death message.

Other:

  • You can only sell freshly grown drugs at drug refill points.
  • Removed Casino Blacklisting.
  • Civilians now spawn at random spawn points after life insurance deaths.
  • Full time police officers start new lives with 1 life insurance policy (free).
  • Money for hit contracts is now taken when the contract is placed, so hitmen receive the full amount. The money is returned if the contract is cancelled.
  • Added new Truck Delivery and Courier items.
  • Redid the tax system.
  • Added anti-inflation measures.
  • Fixed other bugs and exploits.

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September 2, 2008

Beta 12

CnR Beta 12 is designed for SA-MP 0.2.2 R3. Please make sure you have the latest version of the SA-MP Client.

Everyone will automatically begin New Lives for Beta 12.

New Items:

Chastity Belt

  • The Chastity belt is for those who want to avoid the sexual deviants in CnR. A Chastity belt prevents you from being raped or infected. It also prevents you from dying from being flashed and from catching diseases from being pissed or wanked on.
  • While wearing the chastity belt, you cannot rape, infect, flash, piss or wank. The high price of the chastity belt combined with the fact that you can only wear it once will make you think twice before discarding it. The Chastity Belt lasts about 1 game week, after which it will automatically break off.

Gun Permit

Ammunations will refuse to sell weapons to civilians without a Gun Permit. You can still purchase weapons from Arms Dealers, however it will be considered a crime. Law Enforcement Agents do not need a Gun Permit.

Adrenaline Pill

The Adrenaline Pill will heal you and cure all your diseases instantly. It will also remove and drugs and alcohol from your system. You can only carry one adrenaline pill at a time.

Drug Bag

A Drug Bag lets you carry more drugs. Drug bags, like plant GPSs, are removed by the police when you are arrested.

Deer Bait

Deer bait can be placed on your drug plants to attract more deer. Warning! This product also makes deer more aggressive.

Deer Trap

A Deer Trap can be placed close to your plants to protect them from deer. Deer Traps will catch any deer which attack your plants, but will not protect your plants entirely from other players or hippies. Deer traps will injure other players who enter them. Deer traps are good for one catch only, and must be replaced after. Deer Traps can be tracked on a Plant GPS.

Restaurants:

New food items in all restaurants. Vegetarian items included! Eating too much will result in vomiting or worse consequences.

Ammunations:

New weapon selections in all ammunations. A Gun Permit is required for civilians purchasing Guns. Ammunations will also refuse to sell weapons to any wanted (warrant) criminals.

Casino Bars:

Added a bar to each casino.

Police Garage:

A Checkpoint in each Police Garage where Law Enforcement Agents can fix their vehicles engine (body and tires don't get fixed), buy NOS for their vehicle and respawn their vehicle.

Bank Insurance:

Bank Insurance will protect your Bank Account from bank robberies. Bank Insurance will remove 2% of your account balance per game day to cover insurance fees. You can purchase Bank Insurance at the bank.

Workers of the Day:

Added Medic of The Day, Driver of the Day and Salesman of the Day. Salesman includes any class that sells things: Arms Dealers, Medics, Street Vendors and Drug Dealers.

Lotto and Workers of the Day Text Draw:

New TextDraw box for Lottery and Workers of the Day. If you don't like this box, you can turn it off (and have lotto results and workers of the day in chat) in the /settings menu.

Money Rush:

The Mafia keeps losing bags of money in San Andreas. Like the bonus vehicle, find the bag of money first and you get to keep the money! Money Rush ads are displayed in the OST. Type /moneyrush or /mrush for Money Rush information.

Other:

  • You no longer have to quit and rejoin on city changes. (Testing)
  • Increased car sell (crane) prices.
  • New Showoff Animation (/showoff 20)
  • Message Of The Day (MOTD) on first spawn.
  • Increased Arms Dealers prices to match ammunation prices.
  • Set a maximum of sell items you can carry for Arms Dealers, Street Vendors, Medics and Food Vendors.
  • Added more options to /refill menus for Arms Dealers, Street Vendors, Medics and Food Vendors.
  • /suspects, /warrants and /mostwanted listed by distance, and in a textdraw.
  • New Locations (Restaurants, 24/7s, Sex Shops) Yes, there's a Sex Shop in San Fierro
  • /druginfo (/di) TextDraw
  • Donating Players can turn CnR Ads off in the /settings menu.
  • Drivers on duty in Air Vehicles can no longer change their fare or eject passengers.
  • Race Challenge and DM Stadium records are now shared between both servers.
  • Race Challenge and DM Stadium records have been cleared (sorry Llama :P ).
  • Each player can now only have 1 Race Challenge record per Race Challenge. (like DM Stadium Records)
  • New Truck Delivery items.
  • Bonus Vehicle information is now in the OST.
  • Redid kidnapper hideout points.
  • Fixed Ammo Save issues.
  • Fixed kidnapper hideout auto-remove after a certain amount of time.
  • Fixed other bugs and exploits.

And now that you've read all that, time to forget it all:

Houses:

  • More than 500 houses throughout San Andreas!
  • From trailer parks to huge mansions, you get to chose what you want!
  • Keep in mind that houses are Expensive!

Houses have too many features to describe here, so please visit the Houses Page for complete house information.

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June 20, 2008

Beta 11

Textdraws:

  • Textdraw issues in SA-MP are now resolved in R3. You can safely use all TextDraws.
  • All textdraw / display options have been reset for everyone.
  • New speedometer textdraw at bottom right of screen (replaces old speedometer)
  • New status textdraw at bottom right when in mission / robbery etc..
  • New textdraws for many things.
  • Re-enabled the OST (text at bottom center of screen)
  • As usual, you can use /settings to configure everything or use the classic systems.

Drug Planting / Buying / Selling:

  • Entering your own drug plant checkpoint now brings up a plant info. textdraw (with plant size).
  • /harvest Command to harvest your own plants.
  • New "Very Big" size added to plant GPS display.
  • Buy and Sell prices at drug refill points are affected by actual supply and demand.

Deathmatch Stadiums:

  • 1 Deathmatch Stadium per city
  • Entrance fee + fee per life, make money for killing people!
  • Kills and deaths don't affect your in-game life
  • Deathmatch Stadium top 10 records saved per city (1 record per person)

Other:

  • Restored aprox. 60 vehicles per city that were removed due to texture lag (mostly out of town vehicles)
  • Less weapons on new life spawn to reduce DMing
  • Disabled Casino Gambling
  • New sit anims (/sit 11, /sit 12)
  • Anim for taking bad drugs
  • /cry Command and Anim
  • Fixed other bugs

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April 5, 2008

Beta 10

Mini-missions:

  • Car Sell Mission (civilian only) checkpoint
  • Police Patrol Mission (police only) checkpoint at the PD
  • Food Delivery Mission (civilian only) in Mr.Whoopees and Hotdog vans
  • Drug Delivery Mission (civilian only) checkpoint
  • Trash Pickup Mission (civilian, LS only) in Trashmasters
  • Use the SUB-MISSION Button during a mission for information

See the Missions page for more information

City Race Challenges:

  • /challenge command to begin a race challenge
  • 20 different race challenges, some vehicle specific
  • Circuit races (finds closest point to start) and Point to point races (fixed start)
  • Top 10 records saved permenantly for each challenge (per city)
  • $chal quickstring (current challenge)

See the Race Challenges page for more information

Class Selection:

  • New class selection areas
  • Current life class displayed on join

Animations:

  • Pickup animation
  • Drug take animation
  • New sit/liedown anims (/sit [1-10])
  • The original sit style (can be rotated) is style 10
  • New showoff anims (/showoff [1-19])
  • You can specify the showoff animation number (1 to 19)
  • Idle animations (automatically applied if idle for a while) (/idle 1-8)
  • /carkick (/ck) animation
  • /headshake (/hs) animation
  • New Corpse Slap animations (/bitchslap)
  • /follow command
  • /time animation
  • New lose animation (horse bets, dice)
  • Robbery animations
  • Eating animations

New Locations:

  • New Diners (LV, SF, Fort Carson)
  • Truck Stops (Dilimore, LasBarrancas, LasPayasadas)
  • CnR Soup Factory (used to be the Slaughterhouse)
  • New sexshops in LS and LV
  • New 24/7 in LS
  • SF Federal Mint

Robberies / Holdups:

  • New Robbery location: San Andreas Federal Mint in SF
  • New Robbery location: CrazyBob's House in LS
  • Holdups in many locations (bars, strip clubs, dance clubs)
  • Removed holdups in Ammunation
  • New Robbery Hideouts
  • New Robbery hideout quickstring ($hideout)
  • Decreased amount robbed from casinos and banks

New Login System:

  • Your total stats and score are still saved, but everyone will start a new life.
  • Your settings/options have been reset to default settings
  • Any players with negative scores have had their scores set to 0
  • Players with negative scores will now have their accounts deleted regularly
  • Multiple accounts are no longer allowed (even for regular players). ALL multiple accounts will be deleted
  • We will be much more strict with abusive/exploting players (ie: accounts deleted)

Fishing:

  • New Fish types and things to catch
  • Fish records text draw
  • Fish info text draw
  • Less wait time between fishing when you have a valid fishing permit

Drug Planting:

  • Increased maximum plant size
  • Something new to "hunt" :P
  • Plant GPS removed on arrest

Jail:

  • No more deporting in LS!! (3 jail cells)
  • More comfortable jails in SF and LS
  • New San Fierro Jail Cell
  • Playing /dice is now legal in jail

Food, Drinks, Food Vendors:

  • New food and drink items
  • Different drinks = different alcohol level
  • Food vendor selection menus (like other sales skills)
  • Food vendor can change their prices (/prices)
  • Cafeine reduces blood alcohol level

Quickstrings for (nick/id) commands:

(ex: /rape $ply)

  • $ply Closest Player
  • $civ Closest Civilian
  • $cop Closest Cop
  • $law Closest Law Enforcement
  • $sus Closest Suspect
  • $war Closest Warrant
  • $drv Closest Driver
  • $med Closest Medic

Courier Missions/Truck Deliveries:

  • New delivery locations
  • New delivery items
  • Public courier completed delivery messages
  • Press SUB-MISSION Button during delivery for info

Other:

  • /robberies to list current robberies for cops modified
  • New 10-codes (10-101 to 10-150) (Thanks to the SAPD Team)
  • Securicar selling in Los Santos (Warrant, higher price) You can sell 1 per gameday.
  • Replaced the SWAT truck in LS
  • You can now close Textdraw menus in a vehicle with the honk button
  • Vehicles you can sell at the crane and their prices are now random
  • Added more Out of Town vehicles
  • Better checkpoints for Calls, Deliveries, Hideouts, Missions...
  • Added playerid to /info
  • /records commands (Challenge records and Fishing records)
  • New textdraw menus for many things/information commands
  • You can now /flipoff the same player twice in a row (no risk of killing the second time)
  • New /stats, /morestats and /total Textdraws
  • Lowered police vehicle respawn time
  • Person on person crime (rape, rob, etc..) in Police Department = Automatic Warrant
  • Added wanted level increase for shooting near ALL law enforcements (medics, arms dealers)
  • Cannot enter the Regular Players Club when a hit is placed on you
  • Scratch'N'Win (purchase at any 24/7 or city hall)
  • /groupleader (nick/id) Group Leader Transfer command
  • Penalty for accepting multiple bribes from the same player(s)
  • /calls to list current calls
  • /inventory (/inv) Command
  • Redid daily pays for all skills
  • Maximum condom carry amount increased to 10
  • Fixed other bugs
  • Fixed some scoring and money exploits

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